Norwescon Gaming

Scheduled Games

Daily listings for all scheduled games at Norwescon!

Curent as of Apr 16, 2019 @ 10:09 am.

Thursday

HeroClix Open Play
Card/Tournament / Tabletop
Salon
10–11 a.m.
Tabletop. HeroClix open play intro and learn to play. 2-18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
10 a.m.–noon
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
HeroClix
Card/Tournament / Tabletop
Salon
11 a.m.–2 p.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Artemis
Computer / Windows
Rotunda 2
noon–10 p.m.
Be the crew, report to the bridge! Artemis is a spaceship bridge simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Cooperative gaming. 6–12 players.
6 to 12 players. GM: Kaylene – Artemis
Artemis
Computer / PC
Rotunda 2
noon–10 p.m.
Be the crew, report to the bridge! Artemis is a spaceship bridge simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Cooperative gaming. 6–12 players.
3 to 12 players. GM: Mark (Sandman) Alexander
Artemis – All Ages Training
Computer / Artemis
Rotunda 2
noon–3 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. All ages are welcome. We will spend time training people on various stations. There will be actual beginner level games, no experience needed. 2–16 players at a time, games every 20–30 minutes. 2–16 players.
2 to 16 players. GM: Dave Thaler
Magic: The Gathering
Card/Tournament / Card Game
Salon
noon–2 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
1-32 Acts of Association
RPG / Starfinder
Rotunda 1
1–6 p.m.
A Starfinder Society Scenarios designed for levels 1-4. 3–7 players.
3 to 7 players. GM: Stephen
Pathfinder Playtest Demos
RPG / Pathfinder
Rotunda 1
1:30–6:30 p.m.
We will be running demos for the Pathfinder Playtest. If you are interested in getting your first taste of the ideas that went into Pathfinder 2, come join us for an hour-long demonstration of the new game system. There are five individual demos so you can enjoy them all. 4–6 players.
3 to 6 players. GM: Pathfinder Society
Starfinder Society Roleplaying Guild Scenario #1-28: It Rests Beneath
RPG /
Rotunda 1
1:30–6:30 p.m.
Dispatched by the Wayfinders’ faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost’s head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there’s more happening on this world than first appears.
Ancient Powers
RPG / FATE
Maxi’s Ballroom
2–9 p.m.
FATE. Urban fantasy set in the here and now. 4–12 players.
4 to 12 players. GM: Frantz Funny Farm Games
Battletech: Succession Wars
Board Games / Battletech
Maxi’s Ballroom
2–7 p.m.
Battletech. Mechs clash in this classic game of robot warfare. Pilot your mech to glory or death. 2–6 players.
2 to 6 players. GM: weregeld
DDAL08-01 The Map with Names (T1)
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-04 A Wrinkle in the Weave (T1)
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along, or it might be new, and the Blackstaff intends to figure it out. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-07: Into the Dark (T2)
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-10: The Skull Square Murders
RPG / D&D 5E
Rotunda 1
2–6 p.m.
D&D 5E. When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-13 The Vampire of Skullport
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
2–6 p.m.
Adventurer’s League D&D. Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of the Undying Threat trilogy. 3–7 players.
3 to 7 players.
HeroClix
Card/Tournament / Tabletop
Salon
2–3 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Kickstarter Demos – Gilgamesh Games
Dealer/Kickstarter / 2player combat strategy card game
Maxi’s Ballroom
2–6 p.m.
2-player combat strategy card game. The Cats of Ulthar card game. Based on the H.P. Lovecraft story, battle using magic and mystic cats to defeat the evil Cotter and wife! 2 players.
2 to 2 players. GM: Gilgamesh Games
Kickstarter Demos – Lowenhigh Games
Board Games / Tactical Combat Dungeon Crawl
Maxi’s Ballroom
2–8 p.m.
Tactical combat dungeon crawl. Deliverance, the Game. A tactical combat “”Christian Fantasy”” co-op dungeon crawl boardgame. Choose your hero and unleash your God-given gifts to slay demonic foes, cast down the Darkness, and free the saints! 1–4 players.
1 to 4 players. GM: Andrew Lowen
LAN Gaming
Computer /
Maxi’s Ballroom
2 p.m.–2 a.m.
Retro old-school games, various titles.
Magic: The Gathering
Card/Tournament / Card Game
Salon
2–4 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Replicants!
Board Games / Resource Management
Maxi’s Ballroom
2–3:30 p.m.
Resource Management. Help your hive create the most replicants by collecting resources on a board that changes each round. Pay attention to what’s available and what you need to grow faster than the other hives. 2–6 players.
2 to 6 players. GM: Will Carson
Rolemaster One-Shot Game
RPG / Rolemaster 1st/2nd edition
Maxi’s Ballroom
2–8 p.m.
Rolemaster 1st/2nd edition. Wilderness scenario. Start in a town and end up in a ruin to obtain a scepter to close a gateway. 5th-level characters, bring your own or use pre-made. Maximum stats: 00,96,92,90,85,80,75,60,50,40. 3–6 players.
3 to 6 players.
Stumble!
/
Maxi’s Ballroom
2–7 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Artemis – Open Play
Computer / Artemis
Rotunda 2
3–4 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
HeroClix
Card/Tournament / Tabletop
Salon
3–6 p.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Artemis Away Team Mission – 2018 Mission
LARP / Artemis
Maxi’s Ballroom
4–5 p.m.
A scripted Artemis mission with a plot whereby some players will need to go off on an Away Team mission during the game. Away Team Mission 2018 is a repeat of the Mission event from last year’s Norwescon, and is for players who missed it last year. The crippled TSN Diana is undergoing reconstruction at DS1, but the recent mission to recover it has attracted unwanted attention from the Arvonian fleets which are now advancing on DS1. Your mission is to protect both DS1 and the Diana from the Arvonian invasion. (Prior experience with Keep Talking and Nobody Explodes games may be helpful.) Some prior Artemis experience preferred. 6–16 players required per occurrence; more players can be recruited from the audience during the game as needed. 6–16 players.
8 to 16 players. GM: Dave Thaler
Blood Bowl
Board Games / Table Top
Salon
4–5 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
4–6 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Not in My City
Board Games / NIMC
Maxi’s Ballroom
4–5:30 p.m.
Be part of a team of superheroes fighting crime and taking down supervillains, keeping your city safe. 1–8 players.
1 to 8 players. GM: Playtest NW
Artemis – Open Play
Computer / Artemis
Rotunda 2
5–6 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Blood Bowl
Board Games / Table Top
Salon
5–6 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Tokaido
Board Games / Tokaido
Maxi’s Ballroom
5–6 p.m.
Tokaido. Welcome to Tokaido, the legendary East Sea Road connecting Kyoto to Edo, beginning a journey of a thousand marvels. Contemplate sumptuous vistas, visit tranquil hot springs and enjoy countless delicacies. 2–4 players.
2 to 4 players. GM: Marcus Evenstar [Board Game Wrangler]
Artemis – Open Play
Computer / Artemis
Rotunda 2
6–7 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Magic: The Gathering
Card/Tournament / Card Game
Salon
6–8 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
9-03 On the Border of War (Levels 5-9)
RPG / Pathfinder RPG
Rotunda 1
7 p.m.–midnight
Pathfinder RPG. Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. 4–6 players.
4 to 6 players. GM: Rick Halvorsen
Artemis Away Team Mission – 2018 Mission
LARP / Artemis
Maxi’s Ballroom
7–8 p.m.
A scripted Artemis mission with a plot whereby some players will need to go off on an Away Team mission during the game. Away Team Mission 2018 is a repeat of the Mission event from last year’s Norwescon, and is for players who missed it last year. The crippled TSN Diana is undergoing reconstruction at DS1, but the recent mission to recover it has attracted unwanted attention from the Arvonian fleets which are now advancing on DS1. Your mission is to protect both DS1 and the Diana from the Arvonian invasion. (Prior experience with Keep Talking and Nobody Explodes games may be helpful.) Some prior Artemis experience preferred. 6–16 players required per occurrence; more players can be recruited from the audience during the game as needed. 6–16 players.
8 to 16 players. GM: Dave Thaler
DDAL08-02 Beneath the City of the Dead (T2)
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-05 Hero of the Troll Wars
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. Adventurer’s League game 3–7 players.
3 to 7 players. GM: Adventurers’ League
DDAL08-08 Crypt of the Dark Kiss (T2)
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-11: Poisoned Words
RPG / D&D 5E
Rotunda 1
7–11 p.m.
D&D 5E. Your search for Volo’s key has kept you in Skullport, where it looks like you are about to cross wits, or swords, with the drow of Bregan D’aerthe. Only the one with the most style will survive. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-14 Rescue from Vanrakdoom
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
7–11 p.m.
Adventurer’s League D&D. Vampires in service to the Mistress of Night are somewhere in Vanrakdoom. You must locate them without drawing the attention of the other residents of this dangerous place. Part Two of the Undying Threat trilogy. 3–7 players.
3 to 7 players.
Grognard Evening
Board Games / Ogre
Maxi’s Ballroom
7 p.m.–midnight
Ogre. Join the Board Game Wrangler for an evening of asymmetrical warfare featuring OGRE, Godzilla: Kaiju World War, and other choices. Be seeing you! 2–3 players.
2 to 3 players. GM: Marcus Evenstar [Board Game Wrangler]
Pathfinder Society
RPG / Pathfinder
Rotunda 1
7 p.m.–midnight
See PFS Info provided by Lewis. 3–7 players.
3 to 7 players. GM: Chris Coppeans
SFS 1-12 Ashes of Discovery
RPG / Starfinder
Rotunda 1
7 p.m.–midnight
A Starfinder Society Scenarios designed for levels 1-4. 3–7 players.
3 to 7 players. GM: Stephen
Space Hulk
Board Games / Space hulk
Maxi’s Ballroom
7–11 p.m.
In the grim darkness of the far future man and alien clash in the claustrophobic halls of a long-dead starship. 2 players.
2 to 2 players. GM: weregeld
War of the Ages
Board Games / Risk-like
Maxi’s Ballroom
7–10:30 p.m.
Risk-like. It’s Michael vs. Lucifer in a war for control of the planet. The forces of darkness battle the angels of heaven in this Risk-like wargame in the ageless conflict that will determine eternal destinies. 2 players.
2 to 2 players. GM: Playtest NW
Artemis – Open Play
Computer / Artemis
Rotunda 2
8–9 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Magic: The Gathering
Card/Tournament / Card Game
Salon
8–10 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Artemis – Advanced Play – Pirates!!!
Computer / Artemis
Rotunda 2
9–10 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Advanced Play: Pirates: Yarrr! Players run pirate spaceships and plunder enemy ships and bases. Some prior experience preferred. 6–16 players at a time, games every 20-30 minutes. 6–16 players.
2 to 16 players. GM: Dave Thaler
HeroClix
Card/Tournament / Tabletop
Salon
9–10 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
HeroClix
Card/Tournament / Tabletop
Salon
10 p.m.–1 a.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames

Friday

9-08 Birthright Betrayed (Levels 1-5)
RPG / Pathfinder RPG
Rotunda 1
8 a.m.–1 p.m.
Pathfinder RPG. For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society’s inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary Gene. 4–6 players.
4 to 6 players. GM: Rick Halvorsen
Pathfinder Playtest Demos
RPG / PFS and SFS
Rotunda 1
8 a.m.–1 p.m.
We will be running demos for the Pathfinder Playtest. If you are interested in getting your first taste of the ideas that went into Pathfinder 2, come join us for an hour-long demonstration of the new game system. There are five individual demos so you can enjoy them all. 4–6 players.
4 to 6 players. GM: Katrina H
“Pathfinder Society Scenario #9-16: Fallen Family, Broken Name”
RPG /
Rotunda 1
8 a.m.–1 p.m.
Fallen Family, Broken Name includes five one-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars’ forgotten events and a family’s tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Starfinder Society Roleplaying Guild Scenario #1-30: Survivor’s Salvation
RPG / Starfinder
Rotunda 1
8 a.m.–1 p.m.
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivor’s clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there’s much more than criminals to be afraid of. Content in Survivor’s Salvation also contributes to the ongoing goals of the Exo-Guardians faction. 3–6 players.
3 to 6 players. GM: Mystical Seeker
A Change of Address (T4)
RPG / D&D 5TH ED
Rotunda 1
9 a.m.–1 p.m.
D&D 5TH ED. The hand behind the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy. 3–7 players.
3 to 7 players. GM: Jon Erickson
Adventure Quest
LARP / Adventure Quest
Maxi’s Lounge
9 a.m.–noon
Adventure Quest. A fantasy-themed, live action role-playing game for kids of all ages. Create a character in minutes and embark on a quest with puzzles, riddles and foam swords! 1–10 players.
1 to 10 players. GM: Lydia Randall
Kickstarter Demos – Lowenhigh Games
Board Games / Tactical Combat Dungeon Crawl
Maxi’s Ballroom
9 a.m.–8 p.m.
Tactical combat dungeon crawl. Deliverance, the Game. A tactical combat “”Christian Fantasy”” co-op dungeon crawl boardgame. Choose your hero and unleash your God-given gifts to slay demonic foes, cast down the Darkness, and free the saints! 1–4 players.
1 to 4 players. GM: Andrew Lowen
LAN Gaming
Computer /
Maxi’s Ballroom
9 a.m.–2 a.m.
Retro old-school games, various titles.
Night shift
RPG / Cyberpunk 2020
Maxi’s Ballroom
9 a.m.–2 p.m.
As a beat cop in Night city the late shift is always when it gets rough. Booster gangs,Corporate raiders,cyberpsychos,high tech this and that, we got it all. Now you need to deal with it
2 to 6 players. GM: weregeld
SATANIMALS
Card/Tournament / None
Maxi’s Ballroom
9 a.m.–1 p.m.
Card game. Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players. 2–4 players.
2 to 4 players. GM: SATANIMALS
Star Wars: Dark Times
/
Maxi’s Ballroom
9 a.m.–1 p.m.
In this game you’ll be playing Jedi during the Imperial period after Order 66 was implemented and before the destruction of the first Death Star. The focus is on action/adventure and the Jedis’ struggle against the Dark Side. We’ll use a rules-light, easy-to-learn system that’s suitable for beginners. 4 players.
4 players. GM: Manu
The Map with No Names (T1)
RPG / Dungeons and Dragons
Rotunda 1
9 a.m.–1 p.m.
Dungeons and Dragons. Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on! Part One of the Umbral Aristocracy Trilogy. 1–7 players.
1 to 7 players. GM: Tyler Coleman
The Vampire of Skullport (T3)
RPG / DnD 5e
Rotunda 1
9 a.m.–1 p.m.
D&D 5E. Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of the Undying Threat trilogy. 3–7 players.
3 to 7 players. GM: Manolet
The Wrinkle in the Weave (T1)
RPG / 5e
Rotunda 1
9 a.m.–1 p.m.
D&D 5E. The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along, or it might be new, and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. 3–7 players.
3 to 7 players.
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
9 a.m.–noon
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
Euphoria: Build a Better Dystopia
Board Games / Tabletop
Maxi’s Ballroom
9:30 a.m.–noon
Tabletop. In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. Dice + worker placement + designer Jamey Stegmaier = super fun!! 2–5 players.
2 to 5 players. GM: Bryan Bateman
Girl Genius: The Works
Board Games / Girl Genius: The Works
Maxi’s Ballroom
10–11 a.m.
Everything in the world is a cog in a giant machine. This is the premise of this new version of the game designed by James Ernest & Studio Foglio. 2–4 players.
2 to 4 players. GM: Marcus Evenstar [Board Game Wrangler]
HeroClix Open Play
Card/Tournament / Tabletop
Salon
10–11 a.m.
Tabletop. HeroClix open play intro and learn to play. 2-18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Kickstarter Demos – Gilgamesh Games
Dealer/Kickstarter / 2player combat strategy card game
Salon
10 a.m.–6 p.m.
2-player combat strategy card game. The Cats of Ulthar card game. Based on the H.P. Lovecraft story, battle using magic and mystic cats to defeat the evil Cotter and wife! 2 players.
2 to 2 players. GM: Gilgamesh Games
Kickstarter Demos – Matt Barr Games
Dealer/Kickstarter / Board
Maxi’s Ballroom
10 a.m.–8 p.m.
Board game. Beatdown: Streets of Justice. Plan your combo and save the city together. A fun, cooperative, strategic crime-fighting card game. 1–4 players.
1 to 4 players. GM: Matt Barr
Magic: The Gathering
Card/Tournament / Card Game
Salon
10 a.m.–noon
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Not in My City
Board Games / NIMC
Maxi’s Ballroom
10–11:30 a.m.
Be part of a team of superheroes fighting crime and taking down supervillains, keeping your city safe. 1–8 players.
1 to 8 players. GM: Playtest NW
Cat Bingo
Board Games / Bingo
Maxi’s Ballroom
11–11:30 a.m.
Bingo. Up to ten players. Bingo cards are different creeds of cats. 2–10 players.
2 to 10 players. GM: Kier Salmon
HeroClix
Card/Tournament / Tabletop
Salon
11 a.m.–2 p.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
“Big Eyes, Small Brains”
RPG / Pocket RPG
Maxi’s Ballroom
noon–2 p.m.
Pocket RPG. Anime-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. This will be the official Kickstarter launch event. 2–6 players.
2 to 6 players. GM: Will Carson
Bring Your Own Book
Family Games / n/a
Maxi’s Ballroom
noon–1 p.m.
A party game for word lovers of all ages, Bring Your Own Book challenges players to take text out of context from any work they bring to play. Books will be available. 4–10 players.
4 to 10 players. GM: Matthew Moore
Magic: The Gathering
Card/Tournament / Card Game
Salon
noon–2 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Tournament of Towers
Board Games / Stacking Game
Maxi’s Ballroom
noon–12:30 p.m.
Stacking game. An easy to learn stacking game with co-op and competitive modes. Balance the most difficult pieces that help your score with tall, stable pieces that will keep your monument sturdy to the end. 1–16 players.
1 to 16 players. GM: Iron Hippo Games
War of the Ages
Board Games / Risk-like
Maxi’s Ballroom
noon–3:30 p.m.
Risk-like. It’s Michael vs. Lucifer in a war for control of the planet. The forces of darkness battle the angels of heaven in this Risk-like wargame in the ageless conflict that will determine eternal destinies. 2 players.
2 to 2 players. GM: Playtest NW
A Sliver of Hope
Board Games / Cooperative Board Game
Maxi’s Ballroom
1–3 p.m.
Cooperative board game. The last of the Ents protect your waning civilizations. A darkness spreads across the land, devouring all in blight. You must find each other, solve ancient mysteries, and make a last stand. 2–4 players.
2 to 4 players. GM: Iron Hippo Games
Ancient Powers
RPG / FATE
Maxi’s Ballroom
1–7 p.m.
FATE. Urban fantasy set in the here and now. 4–12 players.
4 to 12 players. GM: Frantz Funny Farm Games
Good Society
RPG / StoryBrewers
Maxi’s Ballroom
1–3 p.m.
StoryBrewers. Story creation and RPGing in a fictional Regency setting. 3–6 players.
3 to 6 players. GM: Kier Salmon
Live Action RoboRally
Board Games / RoboRally
Maxi’s Lounge
1–5 p.m.
RoboRally. Join us for Live Action RoboRally! Players in teams of two, with one Robot and one Programmer per team. The first Robot to survive the course and make it to the second flag wins. 4–20 players.
4 to 20 players. GM: Jessica Blair
Retro D&D: The Way It Used to Be
RPG / Advanced D&D
Maxi’s Ballroom
1–4 p.m.
Advanced D&D. Experience how the game was originally played, when your imagination was the only online tool you needed. 2–6 players.
2 to 6 players. GM: Gareth Davis
RoboRally
Board Games / Roborally
Maxi’s Ballroom
1–3 p.m.
Take charge of the factory floor in this classic game of mechanical mayhem. Choose your cards, do your finger dance carefully, and lure your enemies into more dangerous areas. 2–8 players.
2 to 8 players. GM: Marcus Evenstar [Board Game Wrangler]
Stumble!
Board Games / Stumble!
Maxi’s Ballroom
1–5 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
The Marble Garden
RPG / Dungeons & Dragons 5e
Maxi’s Ballroom
1–6 p.m.
D&D 5th Edition. Your party has heard about a possible treasure hidden deep within an abandoned villa. A mysterious person has employed all of you to find the treasure. 3–5 players.
3 to 5 players. GM: Kallista
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
1–4 p.m.
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
Starfinder Society Roleplaying Guild Scenario #1-34: Heart of the Foe
RPG / Starfinder
Rotunda 1
1:30–6:30 p.m.
As the malicious jinsuls continue their conquest of the Scoured Stars system after chasing out the Starfinder Society, the Society’s leaders band together to learn more of their new rivals. The PCs join an expedition to a jinsul homeworld out in the Vast in hopes of uncovering the origins of the jinsul menace. Content in this scenario also contributes to the ongoing goals of the Second Seekers (Jadnura) faction, the Second Seeker (Luwazi Elsebo) faction, and the ongoing year of the Scoured Stars storyline. 3–6 players.
3 to 6 players.
Beneath the City of the Dead (T1)
RPG / Dungeons and Dragons
Rotunda 1
2–6 p.m.
Dungeons and Dragons. The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. 1–7 players.
1 to 7 players. GM: Tyler Coleman
Crypt of the Dark Kiss (T2)
RPG / Dungeons and Dragons
Rotunda 1
2–6 p.m.
Dungeons and Dragons. Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. 3–7 players.
3 to 7 players. GM: Lo Pierce
Hero of The Troll Wars (T1)
RPG / 5e
Rotunda 1
2–6 p.m.
D&D 5E. Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious troll invasion. But sometimes the true threat lies within the city walls. Part Two of the Folded Time Trilogy. 3–7 players.
3 to 7 players.
HeroClix
Card/Tournament / Tabletop
Salon
2–3 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Laser Metal
RPG / Pocket RPG
Maxi’s Ballroom
2–4 p.m.
Pocket RPG. Heavy metal, sci-fi-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. The 2nd in ASG’s Pocket RPG Series. 2–6 players.
2 to 6 players. GM: Will Carson
Magic: The Gathering
Card/Tournament / Card Game
Salon
2–4 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Rescue from Vanrakdoom (T3)
RPG / DnD 5e
Rotunda 1
2–6 p.m.
D&D 5E. Vampires in service to the Mistress of Night are somewhere in Vanrakdoom. You must locate them without drawing the attention of the other residents of this dangerous place. Part Two of the Undying Threat trilogy. 3–7 players.
3 to 7 players. GM: Manolet
S3: Expedition to the Barrier Peaks
RPG / 1st/2nd Edition AD&D
Maxi’s Ballroom
2–7 p.m.
1st/2nd Edition AD&D. Monsters have been disgorged from a gated cave at random intervals, and this entrance is sheathed in armor. You must find out what this cave is, and how to close it … permanently! 6–12 players.
6 to 12 players.
The Tower of Ahghairon (T4)
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. The wizard Ahghairon, the first Lord of Waterdeep, foresaw a day when you would need his help, and so he left something for you inside his tower. Now if you could only get inside it. Part Two of the Home Sweet Home trilogy. 3–7 players.
3 to 7 players. GM: Jon Erickson
Tiny Dungeons
RPG / Tiny Dungeons
Maxi’s Ballroom
2–6 p.m.
Tiny Dungeons is an action-adventure fantasy RPG that has a wonderful rules-light system that’s excellent for beginners. 2–5 players.
2 to 5 players. GM: Manu
Viticulture: Essential Edition
Board Games / Tabletop
Maxi’s Ballroom
2–4 p.m.
Tabletop. Players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery. 2–5 players.
2 to 5 players. GM: Bryan Bateman
Euphoria
Board Games / Euphoria
Maxi’s Ballroom
3–5 p.m.
Euphoria. A fast-paced economic game that depends on planning and a bit of luck. As the new mayor, your duty is to make the town grow to the largest city before your rivals. Collect income and build public works. 2–6 players.
2 to 6 players. GM: Marcus Evenstar [Board Game Wrangler]
HeroClix
Card/Tournament / Tabletop
Salon
3–4 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
3–5 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Tournament of Towers
Board Games / Stacking Game
Maxi’s Ballroom
3–3:30 p.m.
Stacking game. An easy to learn stacking game with co-op and competitive modes. Balance the most difficult pieces that help your score with tall, stable pieces that will keep your monument sturdy to the end. 1–16 players.
1 to 16 players. GM: Iron Hippo Games
Blood Bowl
Board Games / Table Top
Salon
4–5 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
4–6 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
My Little Scythe
Family Games / Tabletop
Maxi’s Ballroom
4–5:30 p.m.
Tabletop. My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme. 2–6 players.
2 to 6 players. GM: Bryan Bateman
Neverwhen Demonstration
RPG / Pathfinder Roleplaying Game System
Maxi’s Ballroom
4–8 p.m.
Neverwhen is a role-playing setting for Paizo Publishing’s Pathfinder system. It allows you to combine any genres into your campaign, without the poor GM exploding all over the gaming table. 2–6 players.
2 to 6 players.
Not in My City
Board Games / NIMC
Maxi’s Ballroom
4–5:30 p.m.
Be part of a team of superheroes fighting crime and taking down supervillains, keeping your city safe. 1–8 players.
1 to 8 players. GM: Playtest NW
Replicants!
Board Games / Resource Management
Maxi’s Ballroom
4–5:30 p.m.
Resource Management. Help your hive create the most replicants by collecting resources on a board that changes each round. Pay attention to what’s available and what you need to grow faster than the other hives. 2–6 players.
2 to 6 players. GM: Will Carson
SATANIMALS
Card/Tournament / None
Maxi’s Ballroom
4–8 p.m.
Card game. Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players. 2–4 players.
2 to 4 players. GM: SATANIMALS
Smelt it Dealt it
Board Games / Trick Taking
Maxi’s Ballroom
4–5 p.m.
Trick taking. The game of smelly brews, dwarves, and their ores. A poker-like game of collecting resources and fulfilling orders for fine treasures and horrendous drinks. 3–6 players.
3 to 6 players. GM: Iron Hippo Games
Blood Bowl
Board Games / Table Top
Salon
5–6 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Conspiracy Theory
Board Games / Conspiracy Theory
Maxi’s Ballroom
5–7:30 p.m.
Illuminati designer Steve Jackson presents a new game where you explore who’s really doing what, to whom, and why… and how they are keeping it secret. 3–10 players.
3 to 10 players. GM: Marcus Evenstar [Board Game Wrangler]
Stumble!
Board Games / Stumble!
Maxi’s Ballroom
5–7 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
5–8 p.m.
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
DnDizzle: Dragons in the Hood
RPG / Pocket RPG
Maxi’s Ballroom
6–8 p.m.
Pocket RPG. Hip hop, high fantasy-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. ASG’s 1st Pocket RPG. 2–6 players.
2 to 6 players. GM: Will Carson
Galaxy
RPG / Home brew
Rotunda 2
6–8 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
6–8 p.m.
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Magic: The Gathering
Card/Tournament / Card Game
Salon
6–8 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Not in My City
Board Games / NIMC
Maxi’s Ballroom
6–7:30 p.m.
Be part of a team of superheroes fighting crime and taking down supervillains, keeping your city safe. 1–8 players.
1 to 8 players. GM: Playtest NW
#1-26 Truth of the Seeker
RPG / Starfinder Society
Rotunda 1
7 p.m.–midnight
Starfinder Society. Level Tier 3-6. 4–7 players.
4 to 7 players. GM: Pathfinder/Starfinder Society
DDAL08-15 Forge of Fangs
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
7–11 p.m.
Adventurer’s League Dungeons & Dragons. The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. You must tear it to the ground and end the threat forever! Part Three. 3–7 players.
3 to 7 players.
Dock War Double Cross (T1)
RPG / Dungeons and Dragons
Rotunda 1
7–11 p.m.
Dungeons and Dragons. You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing to join forces to see a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy. 1–7 players.
1 to 7 players. GM: Tyler Coleman
Fangs and Frogs (T2)
RPG / DnD 5e
Rotunda 1
7–11 p.m.
D&D 5E. Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. 3–7 players.
3 to 7 players. GM: Manolet
Moving Day (T4)
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. Sealed within his coffin, you must transport the Baron of Blood to his new home. Unfortunately, his new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming. Part Three of the Home Sweet Home trilogy.
GM: Jon Erickson
Oathbreakers Die
RPG / Pathfinder 1st Ed
Rotunda 1
7 p.m.–midnight
Pathfinder 1st Ed. Pathfinder Society Season 10 scenario 10-1. 3–6 players.
3 to 6 players. GM: Nathan Peever
Pest Extermination
RPG / Dungeons and Dragons 5th Edition
Rotunda 2
7 p.m.–midnight
D&D 5th Edition. A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable. 3–7 players.
3 to 7 players. GM: Jonathan King – D&D Organizer
Purging the Blood (T1)
RPG / 5e
Rotunda 1
7–11 p.m.
D&D 5E. Still falling through time, Waterdeep has grown into a small city with a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. 3–7 players.
3 to 7 players.
SFS 1-24 Siege of Enlightenment
RPG / Starfinder
Rotunda 1
7 p.m.–midnight
A Starfinder Society Scenarios designed for levels 1-4. 3–7 players.
3 to 7 players. GM: Stephen
The Horn of Snakepipe Hollow
RPG / 3G (Variant: 13th Age for Glorantha)
Rotunda 2
7 p.m.–midnight
3G. (Variant: 13th Age for Glorantha). Play in this introductory adventure for the Glorantha-based variant of the open gaming system 13th Age, in which a group new to Dragon Pass encounters trolls, lunars, and chaos monsters. 2–8 players.
2 to 8 players. GM: Kamal Lombardi
Galaxy
RPG / Home brew
Rotunda 2
8–10 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
Conspiracy Theory
Board Games / Conspiracy Theory
Maxi’s Ballroom
9–11:30 p.m.
Illuminati designer Steve Jackson presents a new game where you explore who’s really doing what, to whom, and why… and how they are keeping it secret. 3–10 players.
3 to 10 players. GM: Marcus Evenstar [Board Game Wrangler]
HeroClix
Card/Tournament / Tabletop
Evergreen 1 & 2
9–10 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
9–11 p.m.
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Stumble!
/
Evergreen 1 & 2
9 p.m.–1 a.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Tiny Dungeons
/
Evergreen 1 & 2
9 p.m.–midnight
This is a rules-light, easy-to-learn fantasy RPG suitable for beginners. After some quick collaborative setting creation, we’ll play a one-shot adventure. Customizable pre-gens will be provided. 4 players.
4 players. GM: Manu
Galaxy
RPG / Home brew
Rotunda 2
10 p.m.–midnight
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
HeroClix
Card/Tournament / Tabletop
Evergreen 1 & 2
10 p.m.–1 a.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Maxi’s Ballroom
10 p.m.–2 a.m.
Magic: The Gathering drink and booster draft. $20 for three packs and $5 per person prize support. Age 21 and up. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames

Saturday

Pathfinder Playtest Demos
RPG / PFS and SFS
Rotunda 1
8 a.m.–1 p.m.
We will be running demos for the Pathfinder Playtest. If you are interested in getting your first taste of the ideas that went into Pathfinder 2, come join us for an hour-long demonstration of the new game system. There are five individual demos so you can enjoy them all. 4–6 players.
4 to 6 players. GM: Katrina H
“Pathfinder Society Scenario #9-16: Fallen Family, Broken Name”
RPG /
Rotunda 1
8 a.m.–1 p.m.
Fallen Family, Broken Name includes five one-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars’ forgotten events and a family’s tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Starfinder Society Roleplaying Guild Scenario #1-32: Acts of Association
RPG / D20 Starfinder
Rotunda 1
8 a.m.–1 p.m.
One of the Society’s foremost diplomats is just about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. In order to preserve the Society’s negotiations and good standing with this species, the PCs must escort this dignitary across the station and avoid any diplomatic incidents. 3–6 players.
3 to 6 players. GM: John Godek
Starfinder Society Roleplaying Guild Scenario #1-33: Data Breach
RPG / Starfinder
Rotunda 1
8 a.m.–1 p.m.
Following up on previous intelligence about a broad conspiracy against the Society, the PCs undertake a daring raid against a fortified complex near a city within the Pact Worlds. With only a limited amount of time to breach the site and retrieve valuable data before an automated system scrubs the files, the PCs need to use all their skills in order to complete this mission in a race against the clock. 3–6 players.
3 to 6 players. GM: Mystical Seeker
A Change of Address (T4)
RPG / D&D 5e
Rotunda 1
9 a.m.–1 p.m.
D&D 5E. The hand behind the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy. 3–7 players.
3 to 7 players.
Adventure Quest
LARP / Adventure Quest
Maxi’s Lounge
9 a.m.–noon
Adventure Quest. A fantasy-themed, live action role-playing game for kids of all ages. Create a character in minutes and embark on a quest with puzzles, riddles and foam swords! 1–10 players.
1 to 10 players. GM: Lydia Randall
Blood and Lightning
RPG / 13th Age
Maxi’s Ballroom
9 a.m.–2 p.m.
13th Age. Play in this introductory adventure for the open gaming system 13th Age in which, while on a journey to a magical location, you must cope with an insane, mutating traitor and a crippled dragon. 2–8 players.
2 to 8 players. GM: Kamal Lombardi
DDAL08-04 A Wrinkle in the Weave
RPG / D&D 5e
Rotunda 1
9 a.m.–1 p.m.
D&D 5E. Adventurer’s League game. 3–7 players.
3 to 7 players. GM: Adventurers’ League
DDAL08-10: The Skull Square Murders
RPG / D&D 5e
Rotunda 1
9 a.m.–1 p.m.
D&D 5E. When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-13 The Vampire of Skullport
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
9 a.m.–1 p.m.
Adventurer’s League D&D. Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of the Undying Threat trilogy. 3–7 players.
3 to 7 players.
Finding Haven
/
Maxi’s Ballroom
9 a.m.–1 p.m.
This is a sci-fi action-adventure RPG that can be played with or without a GM. The setting is a cross between Logan’s Run, V, and the Expanse, with the focus on action and how far your character will go to be free. 4 players.
4 players. GM: Manu
Galaxy
RPG / Home brew
Maxi’s Ballroom
9–11 a.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
Kickstarter Demos – Lowenhigh Games
Board Games / Tactical Combat Dungeon Crawl
Maxi’s Ballroom
9 a.m.–8 p.m.
Tactical combat dungeon crawl. Deliverance, the Game. A tactical combat “”Christian Fantasy”” co-op dungeon crawl boardgame. Choose your hero and unleash your God-given gifts to slay demonic foes, cast down the Darkness, and free the saints! 1–4 players.
1 to 4 players. GM: Andrew Lowen
LAN Gaming
Computer /
Maxi’s Ballroom
9 a.m.–2 a.m.
Retro old-school games, various titles.
SATANIMALS
Card/Tournament / None
Maxi’s Ballroom
9 a.m.–1 p.m.
Card game. Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players. 2–4 players.
2 to 4 players. GM: SATANIMALS
SATANIMALS
Card/Tournament / Card game
Maxi’s Ballroom
9 a.m.–1 p.m.
Card game. Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players. 2–4 players.
2 to 4 players. GM: MEGA MINT Games
The Map with No Names (T1)
RPG / Dungeons and Dragons 5th Edition
Rotunda 1
9 a.m.–1 p.m.
Dungeons and Dragons 5th Edition. Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy. 3–7 players.
3 to 7 players. GM: Aaron Davey
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
9 a.m.–noon
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
Artemis
Computer / Windows
Rotunda 2
10 a.m.–9 p.m.
Be the crew, report to the bridge! Artemis is a spaceship bridge simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Cooperative gaming. 6–12 players.
6 to 12 players. GM: Kaylene – Artemis
Artemis
Computer / PC
Rotunda 2
10 a.m.–9 p.m.
Be the crew, report to the bridge! Artemis is a spaceship bridge simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Cooperative gaming. 6–12 players.
3 to 12 players. GM: Mark (Sandman) Alexander
Artemis – Open Play
Computer / Artemis
Rotunda 2
10–11 a.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Discworld: Witches
Board Games / Discworld: Witches
Maxi’s Ballroom
10 a.m.–noon
As a trainee witch, you travel Lancre helping folks where you can and fighting evil and other things as they appear. However, be prudent, as too much magic can lead to cackling, which can turn you into… 1–4 players.
1 to 4 players. GM: Marcus Evenstar [Board Game Wrangler]
Good Society
RPG / StoryBrewers
Maxi’s Ballroom
10 a.m.–noon
StoryBrewers. Story creation and RPGing in a fictional Regency setting. 3–6 players.
3 to 6 players. GM: Kier Salmon
HeroClix Open Play
Card/Tournament / Tabletop
Salon
10–11 a.m.
Tabletop. HeroClix open play intro and learn to play. 2-18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Kickstarter Demos – Gilgamesh Games
Dealer/Kickstarter / 2player combat strategy card game
Salon
10 a.m.–6 p.m.
2-player combat strategy card game. The Cats of Ulthar card game. Based on the H.P. Lovecraft story, battle using magic and mystic cats to defeat the evil Cotter and wife! 2 players.
2 to 2 players. GM: Gilgamesh Games
Kickstarter Demos – Matt Barr Games
Dealer/Kickstarter / Board
Salon
10 a.m.–8 p.m.
Board game. Beatdown: Streets of Justice. Plan your combo and save the city together. A fun, cooperative, strategic crime-fighting card game. 1–4 players.
1 to 4 players. GM: Matt Barr
Magic: The Gathering
Card/Tournament / Card Game
Salon
10 a.m.–noon
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Melee/Wizard Free-for-All
Board Games / The Fantasy Trip
Maxi’s Ballroom
10 a.m.–1 p.m.
The Fantasy Trip. It’s a free-for-all until the last man is standing on a scale map of the Roman Colosseum, with room for up to 45 players. No previous experience necessary. You can even bring your own mini. 6–45 players.
6 to 45 players. GM: Playtest NW
Red Spiral
Board Games / N/A
Maxi’s Ballroom
10–11 a.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
“The Lost Age, Bronze Age RPG”
RPG / TEN
Maxi’s Ballroom
10 a.m.–2 p.m.
TEN. Alganath the Cruel is dead. Their tower is filled with mechanical contraptions and untold treasures that lie untended, and their menagerie of foul creatures have been terrorizing the countryside. It falls to 3–6 players to stop them.
3 to 6 players. GM: Keith Leiker
Artemis – Open Play
Computer / Artemis
Rotunda 2
11 a.m.–noon
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Bring Your Own Book
Family Games / n/a
Maxi’s Ballroom
11 a.m.–noon
A party game for word lovers of all ages, Bring Your Own Book challenges players to take text out of context from any work they bring to play. Books will be available. 4–10 players.
4 to 10 players. GM: Matthew Moore
Galaxy
RPG / Home brew
Maxi’s Ballroom
11 a.m.–1 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
HeroClix
Card/Tournament / Tabletop
Salon
11 a.m.–2 p.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Red Spiral
Board Games / N/A
Maxi’s Ballroom
11 a.m.–noon
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
Artemis – Open Play
Computer / Artemis
Rotunda 2
noon–1 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
“Big Eyes, Small Brains”
RPG / Pocket RPG
Maxi’s Ballroom
noon–2 p.m.
Pocket RPG. Anime-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. This will be the official Kickstarter launch event. 2–6 players.
2 to 6 players. GM: Will Carson
Magic: The Gathering
Card/Tournament / Card Game
Salon
noon–2 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Munchkin: Teenage Mutant Ninja Turtles
Board Games / Munchkin
Maxi’s Ballroom
noon–2 p.m.
Munchkin. Now the Munchkins are invading the sewers of New York!
3 to 6 players. GM: Marcus Evenstar [Board Game Wrangler]
Red Spiral
Board Games / N/A
Maxi’s Ballroom
noon–1 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
SATANIMALS
Card/Tournament / Card game
Maxi’s Ballroom
noon–4 p.m.
Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players.
2 to 4 players. GM: MEGA MINT Games
#1-31 Treading History’s Folly
RPG / Starfinder Society
Rotunda 1
1–7 p.m.
Starfinder Society. Level Tier: 3-6. 4–7 players.
4 to 7 players. GM: Pathfinder/Starfinder Society
Ancient Powers
RPG / FATE
Maxi’s Ballroom
1–8 p.m.
FATE. Urban fantasy set in the here and now. 4–12 players.
4 to 12 players. GM: Frantz Funny Farm Games
Artemis – Advanced Play – Pirates!!!
Computer / Artemis
Rotunda 2
1–2 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Advanced Play: Pirates: Yarrr! Players run pirate spaceships and plunder enemy ships and bases. Some prior experience preferred. 6–16 players at a time, games every 20-30 minutes. 6–16 players.
2 to 16 players. GM: Dave Thaler
Call of Cthulhu: Dead Light
/
Salon
1–6 p.m.
Dead Light adventure for Call of Cthulhu 7th edition. It’s a horror-themed RPG set in the 1920s, inspired by the works of H.P. Lovecraft. Premade characters will be provided, but you can also bring your own if you would like. 2–4 players.
2 to 4 players.
Galaxy
RPG / Home brew
Maxi’s Ballroom
1–3 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
Live Action RoboRally
Board Games / RoboRally
Maxi’s Lounge
1–5 p.m.
RoboRally. Join us for Live Action RoboRally! Players in teams of two, with one Robot and one Programmer per team. The first Robot to survive the course and make it to the second flag wins. 4–20 players.
4 to 20 players. GM: Jessica Blair
Neverwhen Demonstration
RPG / Pathfinder Roleplaying Game System
Maxi’s Ballroom
1–5 p.m.
Neverwhen is a role-playing setting for Paizo Publishing’s Pathfinder system. It allows you to combine any genres into your campaign, without the poor GM exploding all over the gaming table. 2–6 players.
2 to 6 players.
PFS: #10-17: On Sevenfingers’s Sails
RPG / Pathfinder
Rotunda 1
1–6 p.m.
Pathfinder Society Scenario Season 10. 3–7 players.
3 to 7 players. GM: Pathfinder Society
Red Spiral
Board Games / N/A
Maxi’s Ballroom
1–2 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
Stumble!
Board Games / Stumble!
Maxi’s Ballroom
1–5 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
1–4 p.m.
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
9-07 Salvation of the Sages (Levels 7-11)
RPG / Pathfindre RPG
Rotunda 1
1:30–6:30 p.m.
Pathfinder RPG. For millennia an order of scholars known as the Jeweled Sages catalogued the wisdom and lore of northern Garund’s greatest minds within crystalline artifacts. 4–6 players.
4 to 6 players. GM: Rick Halvorsen
Starfinder Society Roleplaying Guild Scenario #1-35: Rasheen’s Riches
RPG / D20 Starfinder
Rotunda 1
1:30–6:30 p.m.
Renowned as one of the greatest explorers following the advent of Drift travel, Jelev Rasheen left behind a legacy of adventure and exploration, not to mention countless alien relics, technologies, and treasures recovered from her travels. Her disappearance in the Vast, along with rumors of her final treasure fleet, has inspired adventurers for centuries. Now Radaszam, head of the Acquisitives faction, has uncovered a lead on Rasheen’s last journey into the Vast, and he wants the PCs’ help in finding what befell Rasheen. 3–6 players.
3 to 6 players. GM: John Godek
Artemis – Space Camp
Computer / Artemis
Rotunda 2
2–3 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Space Camp: Kids 8 and up are invited to come fly a spaceship! Bring a parent. 2–12 players at a time, games every 20 minutes. 2–12 players.
2 to 16 players. GM: Dave Thaler
Beneath the City of the Dead (T1)
RPG / Dungeons and Dragons 5th Edition
Rotunda 1
2–6 p.m.
Dungeons and Dragons 5th Edition. The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. 3–7 players.
3 to 7 players. GM: Aaron Davey
Conspiracy Theory 101
Board Games / Conspiracy Theory
Maxi’s Ballroom
2–3 p.m.
Conspiracy Theory. Double option for double trauma! Do we play the happy new edition of Illuminati, the classical conspiracy? Or do we play serious conspiracy with Collect It All, based on the real CIA analyst training game? 3–10 players.
3 to 10 players. GM: Marcus Evenstar [Board Game Wrangler]
DA3: City of the Gods
RPG / 1st/2nd Edition AD&D
Maxi’s Ballroom
2–7 p.m.
1st/2nd Edition AD&D. Some 3,000 years ago, the City of the Gods landed somewhere in Blackmoor. Can you find it and gather treasure to support the local war? Or can you find it and destroy it before your enemies locate it? 6–12 players.
6 to 12 players.
DDAL08-05 Hero of the Troll Wars
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. Adventurer’s League game 3–7 players.
3 to 7 players. GM: Adventurers’ League
DDAL08-11: Poisoned Words
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. Your search for Volo’s key has kept you in Skullport, where it looks like you are about to cross wits, or swords, with the drow of Bregan D’aerthe. Only the one with the most style will survive. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-14 Rescue from Vanrakdoom
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
2–6 p.m.
Adventurer’s League D&D. Vampires in service to the Mistress of Night are somewhere in Vanrakdoom. You must locate them without drawing the attention of the other residents of this dangerous place. Part Two of the Undying Threat trilogy. 3–7 players.
3 to 7 players.
Gem Cataclysm
Board Games / Euro
Maxi’s Ballroom
2–3:30 p.m.
Euro. A euro stock market-style game where players try to be the richest after a set number of rounds. Buy, gamble or mine for gems to be the richest! 3–4 players.
3 to 4 players. GM: Gem Cataclysm
HeroClix
Card/Tournament / Tabletop
Salon
2–3 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
2–4 p.m.
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Laser Metal
RPG / Pocket RPG
Maxi’s Ballroom
2–4 p.m.
Pocket RPG. Heavy metal, sci-fi-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. The 2nd in ASG’s Pocket RPG Series. 2–6 players.
2 to 6 players. GM: Will Carson
Magic: The Gathering
Card/Tournament / Card Game
Salon
2–4 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Red Spiral
Board Games / N/A
Maxi’s Ballroom
2–3 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
SATANIMALS
Card/Tournament / Card game
Maxi’s Ballroom
2–6 p.m.
Card game. Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players. 2–4 players.
2 to 4 players. GM: SATANIMALS
Shadowrun: Ghost in the Shell
RPG / Shadowrun 5th edition
Maxi’s Ballroom
2–7 p.m.
Shadowrun 5th edition. Play in a game of the 5th edition of Shadowrun using characters from Ghost in the Shell’s Public Security Section 9 which investigates high-technology related crimes in a futuristic Japan. 2–6 players.
2 to 6 players. GM: Kamal Lombardi
The House Always Wins
RPG / Dungeons and Dragons 5th Edition
Maxi’s Ballroom
2–7 p.m.
D&D 5th Edition. A journal found in the Quartzwall Mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where, supposedly, a cipher can be found to translate it. 3–7 players.
3 to 7 players. GM: Jonathan King – D&D Organizer
The Tower of Ahghairon (T4)
RPG / D&D 5e
Rotunda 1
2–6 p.m.
D&D 5E. The wizard Ahghairon, the first Lord of Waterdeep, foresaw a day when you would need his help, and so he left something for you inside his tower. Now if you could only get inside it. Part Two of the Home Sweet Home trilogy. 3–7 players.
3 to 7 players.
Artemis Away Team Mission – 2018 Mission
LARP / Artemis
Maxi’s Ballroom
3–4 p.m.
A scripted Artemis mission with a plot whereby some players will need to go off on an Away Team mission during the game. Away Team Mission 2018 is a repeat of the Mission event from last year’s Norwescon, and is for players who missed it last year. The crippled TSN Diana is undergoing reconstruction at DS1, but the recent mission to recover it has attracted unwanted attention from the Arvonian fleets which are now advancing on DS1. Your mission is to protect both DS1 and the Diana from the Arvonian invasion. (Prior experience with Keep Talking and Nobody Explodes games may be helpful.) Some prior Artemis experience preferred. 6–16 players required per occurrence; more players can be recruited from the audience during the game as needed. 6–16 players.
8 to 16 players. GM: Dave Thaler
Galaxy
RPG / Home brew
Maxi’s Ballroom
3–5 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
HeroClix
Card/Tournament / Tabletop
Salon
3–4 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
3–5 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Munchkin: Rick & Morty
Board Games / Munchkin
Maxi’s Ballroom
3–5 p.m.
Munchkin. Kick open doors into distant dimensions with this edition. Cyborgs, aliens and demons are out in full force and the Smith family is mixed up in the chaos. Which version of you will reach level 10? 3–6 players.
3 to 6 players. GM: Marcus Evenstar [Board Game Wrangler]
Red Spiral
Board Games / N/A
Maxi’s Ballroom
3–4 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
“The Lost Age, Bronze Age RPG”
RPG / TEN
Maxi’s Ballroom
3–7 p.m.
TEN. Alganath the Cruel is dead. Their tower is filled with mechanical contraptions and untold treasures that lie untended, and their menagerie of foul creatures have been terrorizing the countryside. It falls to 3–6 players to stop them.
3 to 6 players. GM: Keith Leiker
Artemis – Open Play
Computer / Artemis
Rotunda 2
4–5 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Blood Bowl
Board Games / Table Top
Salon
4–5 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Finding Haven
RPG / Finding Haven
Maxi’s Ballroom
4–8 p.m.
Finding Haven is an action-adventure sci-fi RPG in a setting reminiscent of The Expanse, Logan’s Run, and V, with a little bit of Hunger Games. 2–5 players.
2 to 5 players. GM: Manu
Gem Cataclysm
Board Games / Euro
Maxi’s Ballroom
4–5:30 p.m.
Euro. A euro stock market-style game where players try to be the richest after a set number of rounds. Buy, gamble or mine for gems to be the richest! 3–4 players.
3 to 4 players. GM: Gem Cataclysm
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
4–6 p.m.
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Magic: The Gathering
Card/Tournament / Card Game
Salon
4–6 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Red Spiral
Board Games / N/A
Maxi’s Ballroom
4–5 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
Replicants!
Board Games / Resource Management
Maxi’s Ballroom
4–5:30 p.m.
Resource Management. Help your hive create the most replicants by collecting resources on a board that changes each round. Pay attention to what’s available and what you need to grow faster than the other hives. 2–6 players.
2 to 6 players. GM: Will Carson
Artemis – Open Play
Computer / Artemis
Rotunda 2
5–6 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
Blood Bowl
Board Games / Table Top
Salon
5–6 p.m.
Tabletop. Fantasy football with orcs, goblins, and humies. 2–6 players.
2 to 6 players. GM: PLAYlive/Foreverknightgames
Galaxy
RPG / Home brew
Maxi’s Ballroom
5–7 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
Red Spiral
Board Games / N/A
Maxi’s Ballroom
5–6 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
Voltron: Legendary Defender
RPG / Palladium
Maxi’s Ballroom
5–8 p.m.
Palladium. Operate one of the 5 lions as a paladin of Voltron using Voltron action figures and a background track. 4–5 players.
4 to 5 players. GM: Richard Johnson
Artemis – Open Play
Computer / Artemis
Rotunda 2
6–7 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Open Play: 2–16 players at a time, drop-in/drop-out at any time. 2–16 players.
2 to 16 players. GM: Dave Thaler
DnDizzle: Dragons in the Hood
RPG / Pocket RPG
Maxi’s Ballroom
6–8 p.m.
Pocket RPG. Hip hop, high fantasy-themed RPG designed for quick character gen, 1-off adventures and short campaigns. Made for people interested in satirical settings and hijinks. ASG’s 1st Pocket RPG. 2–6 players.
2 to 6 players. GM: Will Carson
Elder Sign
Board Games / Elder Sign
Maxi’s Ballroom
6–8 p.m.
Investigators struggle to combat the Ancient Ones by exploring the museum that is their focal point. Find what is needed before the clock strikes midnight! 2–8 players.
2 to 8 players. GM: Marcus Evenstar [Board Game Wrangler]
Gem Cataclysm
Board Games / Euro
Maxi’s Ballroom
6–7:30 p.m.
Euro. A euro stock market-style game where players try to be the richest after a set number of rounds. Buy, gamble or mine for gems to be the richest! 3–4 players.
3 to 4 players. GM: Gem Cataclysm
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
6–8 p.m.
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Magic: The Gathering
Card/Tournament / Card Game
Salon
6–8 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Red Spiral
Board Games / N/A
Maxi’s Ballroom
6–7 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
Artemis Away Team Mission – 2018 Mission
LARP / Artemis
Maxi’s Ballroom
7–8 p.m.
A scripted Artemis mission with a plot whereby some players will need to go off on an Away Team mission during the game. Away Team Mission 2018 is a repeat of the Mission event from last year’s Norwescon, and is for players who missed it last year. The crippled TSN Diana is undergoing reconstruction at DS1, but the recent mission to recover it has attracted unwanted attention from the Arvonian fleets which are now advancing on DS1. Your mission is to protect both DS1 and the Diana from the Arvonian invasion. (Prior experience with Keep Talking and Nobody Explodes games may be helpful.) Some prior Artemis experience preferred. 6–16 players required per occurrence; more players can be recruited from the audience during the game as needed. 6–16 players.
8 to 16 players. GM: Dave Thaler
DDAL08-12 Xanathar’s Wrath (T2)
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. 3–7 players.
3 to 7 players. GM: Danny M
DDAL08-15 Forge of Fangs
RPG / Adventurer’s League Dungeons & Dragons
Rotunda 1
7–11 p.m.
Adventurer’s League D&D. The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. You must tear it to the ground and end the threat forever! Part Three of the Undying Threat trilogy. 3–7 players.
3 to 7 players.
Dock War Double Cross (T1)
RPG / Dungeons and Dragons 5th Edition
Rotunda 1
7–11 p.m.
Dungeons and Dragons 5th Edition. The wizard Ahghairon, the first Lord of Waterdeep, foresaw a day when you would need his help, and so he left something for you inside his tower. Now if you could only get inside it. Part Two of the Home Sweet Home trilogy. 3–7 players.
3 to 7 players. GM: Aaron Davey
Moving Day (T4)
RPG / D&D 5e
Rotunda 1
7–11 p.m.
D&D 5E. Sealed within his coffin, you must transport the Baron of Blood to his new home. Unfortunately, his new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming. Part Three of the Home Sweet Home trilogy.
3 to 7 players.
Purging the Blood (T1)
RPG / Dungeons and Dragons
Rotunda 1
7–11 p.m.
Dungeons and Dragons. Still falling through time, Waterdeep has grown into a small city with a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. 3–7 players.
3 to 7 players. GM: Lo Pierce
Red Spiral
Board Games / N/A
Maxi’s Ballroom
7–8 p.m.
Based on the movie Dark City, Red Spiral is an abstract tile placement and manipulation game for one player. It takes 30 seconds to set up and 15 minutes to play. 1 player.
1 player. GM: Jason and Michael O’Connell
SFS: #1-99: Scoured Stars Invasion
RPG / Starfinder
Rotunda 1
7 p.m.–midnight
Starfinder Society Scenario Season 1. 3–7 players. Four Sessions.
3 to 7 players. GM: Nathan Peever
Artemis – Advanced Play – Pirates!!!
Computer / Artemis
Rotunda 2
8–9 p.m.
Artemis is a Spaceship Bridge Simulator where players assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Advanced Play: Pirates: Yarrr! Players run pirate spaceships and plunder enemy ships and bases. Some prior experience preferred. 6–16 players at a time, games every 20-30 minutes. 6–16 players.
2 to 16 players. GM: Dave Thaler
Team Firewall
RPG / “Eclipse Phase, 1st Edition”
Rotunda 2
8 p.m.–1 a.m.
Eclipse Phase, 1st Edition. You are Sentinels who get missions from a shadowy network known as Firewall. Part of an elite team known as Team Firewall, you protect against “existential risks” which threaten transhumanity. 2–12 players.
2 to 12 players. GM: Kamal Lombardi
The Journal’s Contents
RPG / Dungeons and Dragons 5th Edition
Rotunda 2
8 p.m.–1 a.m.
Dungeons and Dragons 5th Edition. Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. For levels 1-4. 3–7 players.
3 to 7 players. GM: Jonathan King – D&D Organizer
Big risks/Big rewards
RPG / Cyberpunk 2020
Maxi’s Ballroom
9 p.m.–2 a.m.
This is it. . This is your ticked into better jobs. pull this off and you’ll be in. all you need to do is grab the gear and get out. Its gonna be tough but you’ve got the edge.
2 to 6 players. GM: weregeld
HeroClix
Card/Tournament / Tabletop
Evergreen 1 & 2
9–10 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
SATANIMALS
Card/Tournament / Card game
Evergreen 1 & 2
9 p.m.–midnight
Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players.
2 to 4 players. GM: MEGA MINT Games
SATANIMALS
Card/Tournament / Card game
Evergreen 1 & 2
9 p.m.–1 a.m.
Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players.
2 to 4 players. GM: MEGA MINT Games
Stumble!
/
Maxi’s Ballroom
9 p.m.–midnight
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
HeroClix
Card/Tournament / Tabletop
Evergreen 1 & 2
10:30 p.m.–1:30 a.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Maxi’s Ballroom
10:30 p.m.–2:30 a.m.
Magic: The Gathering drink and booster draft. $20 for three packs and $5 per person prize support. Age 21 and up. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames

Sunday

#1-32 Acts of Association
RPG / Starfinder Society
Rotunda 1
9 a.m.–2 p.m.
Starfinder Society. Level Tier: 1-4. 4–7 players.
4 to 7 players. GM: Pathfinder/Starfinder Society
Galaxy
RPG / Home brew
Maxi’s Ballroom
9–11 a.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
LAN Gaming
Computer /
Maxi’s Ballroom
9 a.m.–2 p.m.
Retro old-school games, various titles.
Pathfinder Playtest Demos
RPG / Pathfinder
Rotunda 1
9 a.m.–2 p.m.
We will be running demos for the Pathfinder Playtest. If you are interested in getting your first taste of the ideas that went into Pathfinder 2, come join us for an hour-long demonstration of the new game system. There are five individual demos so you can enjoy them all. 4–6 players.
3 to 6 players. GM: Pathfinder Society
PFS: #4-12: The Refuge of Time
RPG / Pathfinder
Rotunda 1
9 a.m.–2 p.m.
Pathfinder Society Scenario Season 4. 3–7 players.
3 to 7 players. GM: Pathfinder Society
SATANIMALS
Card/Tournament / Card game
Maxi’s Ballroom
9 a.m.–1 p.m.
Build and maintain your own demonic petting zoo in this light-hearted, strategic set collection game for 2-4 players.
2 to 4 players. GM: MEGA MINT Games
Star Wars: Dark Times
RPG / Cthulhu Dark hack
Maxi’s Ballroom
9 a.m.–1 p.m.
In this game, players play Jedi on the run after the infamous Order 66 was enacted. The system is very rules-light and suitable for beginners. 2–5 players.
2 to 5 players. GM: Manu
Starfinder Society Roleplaying Guild Scenario #1-34: Heart of the Foe
RPG / Starfinder
Rotunda 1
9 a.m.–2 p.m.
As the malicious jinsuls continue their conquest of the Scoured Stars system after chasing out the Starfinder Society, the Society’s leaders band together to learn more of their new rivals. The PCs join an expedition to a jinsul homeworld out in the Vast in hopes of uncovering the origins of the jinsul menace. Content in this scenario also contributes to the ongoing goals of the Second Seekers (Jadnura) faction, the Second Seeker (Luwazi Elsebo) faction, and the ongoing year of the Scoured Stars storyline. 3–6 players.
3 to 6 players. GM: Mystical Seeker
Stumble!
/
Maxi’s Ballroom
9 a.m.–1 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Bring Your Own Book
Family Games / n/a
Maxi’s Ballroom
10–11 a.m.
A party game for word lovers of all ages, Bring Your Own Book challenges players to take text out of context from any work they bring to play. Books will be available. 4–10 players.
4 to 10 players. GM: Matthew Moore
Buffy the Vampire Slayer
Board Games / Buffy the Vampire Slayer
Maxi’s Ballroom
10 a.m.–noon
Join the Scooby Gang and defend Sunnydale in this new edition, now with all the Monsters of the Week and Big Bads! Play as Buffy, Willow, Xander, Giles, Angel or Spike. Rescue townies, defeat monsters. 2–5 players.
2 to 5 players. GM: Marcus Evenstar [Board Game Wrangler]
Chaos in the City of Splendors
RPG / DnD
Rotunda 1
10 a.m.–2 p.m.
D&D. Adventurer’s League game. 3–7 players.
3 to 7 players. GM: Manolet
DDEP08-01: Chaos in the City of Splendor
RPG / D&D 5e
Rotunda 1
10 a.m.–2 p.m.
D&D 5E. The hunt for the dragon’s cache has attracted ne’er-do-wells and fortune seekers to Waterdeep from far and wide and the gangs of Waterdeep are not about to let such a bounty of talent go to waste. Chaos and shenanigans await the brave and the bold in the City of Splendors! 3–7 players.
3 to 7 players.
DDEP08-01: Chaos in the City of Splendor
RPG / D&D 5E
Rotunda 1
10 a.m.–2 p.m.
D&D 5E. The hunt for the dragon’s cache has attracted ne’er-do-wells and fortune seekers to Waterdeep from far and wide, and the gangs of Waterdeep are not about to let such a bounty of talent go to waste. 15–35 players.
15 to 35 players. GM: Danny M
DDEP08-01: Chaos in the City of Splendor
RPG / Dungeons and Dragons
Rotunda 1
10 a.m.–2 p.m.
Dungeons and Dragons. The hunt for the dragon’s cache has attracted ne’er-do-wells and fortune seekers to Waterdeep from far and wide, and the gangs of Waterdeep are not about to let such a bounty of talent go to waste. Chaos and shenanigans await the brave and the bold in the City of Splendors! 3–7 players.
3 to 7 players. GM: Lo Pierce
HeroClix
Card/Tournament / Tabletop
Salon
10–11 a.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Incorporated
Board Games / Incorporated
Maxi’s Ballroom
10 a.m.–noon
You’ve finally made it. After years of hard toil, intense struggle, and—let’s be honest—plenty of drinks and tears, you’ve become the CEO of a major corporation. 2–8 players.
2 to 8 players. GM: Scott Spalding
Kickstarter Demos – Matt Barr Games
Dealer/Kickstarter / Board
Maxi’s Ballroom
10 a.m.–2 p.m.
Board game. Beatdown: Streets of Justice. Plan your combo and save the city together. A fun, cooperative, strategic crime-fighting card game. 1–4 players.
1 to 4 players. GM: Matt Barr
Galaxy
RPG / Home brew
Maxi’s Ballroom
11 a.m.–1 p.m.
Home brew. Sci-fi mashup – Any and all sci-fi games and movies plus D&D. 3–6 players.
3 to 6 players. GM: Justin Cowdrey
HeroClix
Card/Tournament / Tabletop
Salon
11–11:30 a.m.
Tabletop. $30. Ten figures make a team of 300 points. Prize support provided. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Magic: The Gathering
Card/Tournament / Card Game
Salon
noon–2 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames
Munchkin Marvel
Board Games / Munchkin
Maxi’s Ballroom
noon–2 p.m.
Munchkin. Unwisely hired by S.H.I.E.L.D., Munchkins stride across the Mighty Marvel Universe! Team up with the world’s mightiest heroes, destroy the villains, and take all their stuff. 3–6 players.
3 to 6 players. GM: Marcus Evenstar [Board Game Wrangler]
Replicants!
Board Games / Resource Management
Maxi’s Ballroom
noon–1:30 p.m.
Resource Management. Help your hive create the most replicants by collecting resources on a board that changes each round. Pay attention to what’s available and what you need to grow faster than the other hives. 2–6 players.
2 to 6 players. GM: Will Carson
HeroClix
Card/Tournament / Tabletop
Salon
1–2 p.m.
Tabletop. HeroClix draft. $15. Five hero figures and prizes for tournament. 2–18 players.
2 to 18 players. GM: PLAYlive/Foreverknightgames
Stumble!
Board Games / Stumble!
Maxi’s Ballroom
1–3 p.m.
Stumble! is a never-before-seen racing game where six bar patrons race to the last taxi. A Kickstarter will be available under the name Stumble! 2–6 players.
2 to 6 players. GM: Stumble!
Magic: The Gathering
Card/Tournament / Card Game
Salon
2–4 p.m.
Magic: The Gathering booster draft. $20 for three packs and $5 per person prize support. 2–99 players.
2 to 99 players. GM: PLAYlive/Foreverknightgames